This indie survival horror game strips the genre down to the basics, and the sense of surprise that elicits creates a sense of tension that few other horror games can manage. The results are a lo-fi approach to horror game design that largely strips out character development in lieu of an experience that plays like a surrealist dream sequence. It's that distinct sense of atmosphere that has made Slender: The Eight Pages a popular choice for Let's Play videos. In terms of gameplay mechanics, there's not a whole lot to learn to properly play Slender. Your objective is to wander through a dense and dark copse of woods at night and recover the eight pages of a manuscript. ![]() Complicating matters is the fact that the Slender Man is hunting you. ![]() Unlike the visceral and meaty zombies of Resident Evil, this is an entity that you can't stop. There are no weapons or ammo to pick up, and there isn't even an attack button. Instead, your only real option is to run. Getting caught by the Slender Man won't end your life immediately, but it will drain your sanity - and the longer you look at Slender Man, the faster your sanity will drain. It's a smart way of obscuring the monster in a genre where creepy monster designs eventually just become cannon fodder for your increasingly well-equipped hero. The flashlight you carry can help you read the environment around you, but it's easy to be shocked by the sudden appearance of the Slender Man in your beam of light. ![]() Making things more difficult is the fact that the flashlight runs on a battery and regularly needs to be charged to continue working.
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